The Trials Of Beadie
(Above) 2023 short trailer for my indie release “The Trials Of Beadie’ available on Steam, and created using GameMaker Studio.
Fists Of Vengeance
(Above) Trailer for an unreleased 2022 Team Think Tank game titled “Fists Of Vengeance”.


(Above) Game play screenshot of my primary level design and evironment art in “Fists of Vengeance”. All obstacles and environment elements were created by me using just blockmesh, textures, and coded using blueprints in UE4. No asset packs or imported objects.
UE5 Adventure Project (In Production)


(Above) Blockmesh, landscape editing, and all modeling done in UE5 without the use of Maya or Blender.
Pre Vis Art (UE5)
(Above) Architectural 3D environment created for a client using UE5 with the purpose of visualizing a home renovation projects final look.
Environmental Art


(Above) Environment art for a group project in UE4 utilizing only one asset and texture pack. All other elements are landscape building, painting, and textured blockmesh.
School Project Adventure Level
(Above) Video for a finished level designed and created solely by me including all coding, art, blockmesh, and voiceover work that is triggered in game using blueprints.
EA51 (Card Game Design)

(Above) Physical version of a fully playable card game I created and designed. All cards were made in Photoshop and sent to manufacturer.
Diametralibus (Board Game Design)

(Above) Board game created for Tabletop Simulator. Board and game play designed by me.